Grywalizacja in Morąg
06 Sep 2024We invite you to take part in an exciting gamification organized by the Municipal Public Library in Morąg! This is a great opportunity to discover new possibilities of the library, actively participate in various events, and at the same time have fun and win fantastic prizes!
What is gamification?
Gamification is an innovative way to engage readers in the life of the library. Participants collect stamps for various activities carried out in our departments. There are 20 stamps to collect, and prizes are already waiting for those who collect at least 14!
How to participate?
Collect your game card – It can be collected in any department of the Municipal Public Library in Morąg.
Complete challenges – The challenges are diverse and include activities such as borrowing specific collections, participating in events, visiting exhibitions and many others.
Collect stamps – For each activity you receive a unique stamp for your game card.
Win prizes – Collect at least 14 stamps and win great prizes!
What stamps can you get?
As part of gamification in the library, you can earn stamps for various activities:
RECITER – for borrowing a book of poems,
CONNOISSER – for visiting an exhibition,
MEDIAŁOWCA – for using multimedia resources,
KSIAŻKOZOOLUB – for borrowing books about animals,
FAKTOMANIAK – for using popular science literature,
ROZGRYWKOWICZ – for playing board games,
ESTETOHOLIK – for visiting an exhibition,
LITEROŻERCA – for reading activities,
MULTIZCOLLECTOR – for borrowing multimedia,
ATRAKCIONIST – for using the entertainment zone,
BIBLIOPROPAGATOR – for promoting the library’s activities,
PRASOLAP – for using magazines and newspapers,
KULTUROHOLIK – for participating in the opening,
WIEDZOŻERCA – for using scientific literature and popular science,
GALERIOŁAZ – for visiting exhibitions,
WYPOŻYCZACZ – for borrowing books,
FOTOREMINISCENT – for activity related to the Open Archiving System,
BIBLIOSZPERACZ – for discovering the treasures of the library,
BIBLIOHOBBYSTA – for participating in the event,
KOMCIARZ – for activity in the library’s social media.
Why is it worth taking part?
Gamification in the library is a great opportunity to get to know new books, take part in interesting events and competitions, and spend time with other lovers of literature and culture. There is something interesting for everyone – regardless of age and interests!
Don’t delay! Collect your game card, complete challenges, collect stamps and win fantastic prizes. The library is a place full of surprises – we are waiting for you.
Co-financed by the Minister of Culture and National Heritage